Short answer
A motion simulator moves the seat or part of the cockpit using virtual vehicle data. It adds physical feedback to visuals and sound.
What to know
The process has four stages: game data, telemetry processing, control and physical movement. Control maps cues within the available movement range. Character and timing matter as much as amplitude.
Sources & limitations
Editorial draft based on Newton’s supplied website and product plans.
No performance, compatibility or guaranteed payback claims are made without product measurements and expert review.