Short answer

A motion simulator moves the seat or part of the cockpit using virtual vehicle data. It adds physical feedback to visuals and sound.

What to know

The process has four stages: game data, telemetry processing, control and physical movement. Control maps cues within the available movement range. Character and timing matter as much as amplitude.

Sources & limitations

Editorial draft based on Newton’s supplied website and product plans.

No performance, compatibility or guaranteed payback claims are made without product measurements and expert review.